Welcome to the home of Noah Brier. I'm the co-founder of Variance and general internet tinkerer. Most of my writing these days is happening over at Why is this interesting?, a daily email full of interesting stuff. This site has been around since 2004. Feel free to get in touch. Good places to get started are my Framework of the Day posts or my favorite books and podcasts. Get in touch.

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On Context, Imagination, and STEM vs. ART

Go read this whole interview with John Seely Brown. It’s awesome. Here’s a few of my favorite bits.

On content versus content:

Remember that image of the statue of Saddam Hussein being pulled down? Well, the photo was actually cropped. Those were Americans pulling the statue down, not Iraqis. But the cropped photo reinforced this notion that the Iraqis loved us. It reshaped context. Milennials are much better at understanding that context shapes content. They play with this all the time when they remix something. It’s actually an ideal property for a 21st century citizen to have.

That’s as good an explanation of what McLuhan meant by the medium is the message as I’ve read.

On creativity versus imagination:

The real key is being able to imagine a new world. Once I imagine something new, then answering how to get from here to there involves steps of creativity. So I can be creative in solving today’s problems, but if I can’t imagine something new, than I’m stuck in the current situation.

I really like that distinction. Imagination is what drives vision, creativity is what drives execution. Both have huge amounts of value, but they’re different things.

On the dangers of a STEM-only world:

Right. That’s what we should be talking about. That’s one of the reasons I think what’s happening in STEM education is a tragedy. Art enables us to see the world in different ways. I’m riveted by how Picasso saw the world. How does being able to imagine and see things differently work hand-in-hand? Art education, and probably music too, are more important than most things we teach. Being great at math is not that critical for science, but being great at imagination and curiosity is critical. Yet how are we training tomorrow’s scientists? By boring the hell out of them in formulaic mathematics—and don’t forget I am trained as a theoretical mathematician.

Not to talk about McLuhan too much, but he also deeply believed in the value of art and artists as the visionaries for society. I think there’s obviously a lot of room here and the reality of the focus on STEM is that we have so far to go that it’s not like we’re going to wake up in a world where people only learn math and science. But I think the point is that the really interesting thoughts that come along are the ones that combine, not shockingly, the arts and sciences.

Again, just go read the whole interview. It’s great.

January 14, 2014 // This post is about: , , , , , ,

Makers versus Viewers

Mimi Chun is the design director at General Assembly (the shared working space, not people behind #occupy) is working on baking series of cookies painted to match famous works of modern art. While the cookies look fantastic, I liked her point about makers versus viewers:

For makers, the value lies in the act of creation; for viewers: the outcome. Like others who have chosen similar vocations, I make things because I’m in love with making, because I can’t imagine a life without it, and because I secretly enjoy all of the angst, self-flagellation, and learning that comes with the territory. Given the option of: Would I prefer to A) spend every waking minute making terrible work that never saw the light of day or B) wake up every morning to discover that I had made amazing work in my sleep, I would choose A every time, and I’m willing to venture that I’m not alone here.

February 12, 2012 // This post is about: , , , ,

Nice Map

Just in case you thought things couldn’t get any nerdier, here’s a good piece from Slate on what it takes to make a great map:

According to independent cartographers I spoke with, the big mapmaking corporations of the world employ type-positioning software, placing their map labels (names of cities, rivers, etc.) according to an algorithm. For example, preferred placement for city labels is generally to the upper right of the dot that indicates location. But if this spot is already occupied—by the label for a river, say, or by a state boundary line—the city label might be shifted over a few millimeters. Sometimes a town might get deleted entirely in favor of a highway shield or a time zone marker. The result is a rough draft of label placement, still in need of human refinement. Post-computer editing decisions are frequently outsourced—sometimes to India, where teams of cheap workers will hunt for obvious errors and messy label overlaps. The overall goal is often a quick and dirty turnaround, with cost and speed trumping excellence and elegance.

Who knew?

January 2, 2012 // This post is about: , , ,

24 Hours of Flickr Photos

A brilliant gallery exhibition that takes all the photos uploaded to Flickr in a 24 hour period and fills a room with them. The artist explains: “We’re exposed to an overload of images nowadays. This glut is in large part the result of image-sharing sites like Flickr, networking sites like Facebook, and picture-based search engines. Their content mingles public and private, with the very personal being openly and un-self-consciously displayed. By printing all the images uploaded in a 24-hour period, I visualise the feeling of drowning in representations of other peoples’ experiences.” I really like art projects like this … Have a few ideas of my own that I’d like to get to one day in this realm. There’s something really interesting about physically representing the formless data.

November 13, 2011 // This post is about: