Welcome to the home of Noah Brier. I'm the co-founder of Variance and general internet tinkerer. Most of my writing these days is happening over at Why is this interesting?, a daily email full of interesting stuff. This site has been around since 2004. Feel free to get in touch. Good places to get started are my Framework of the Day posts or my favorite books and podcasts. Get in touch.

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Building a Business

The last year has been totally insane. Right around this time in 2010 I left my job at Barbarian Group and gave myself two weeks before getting started on building a company for the first time. To say building a company is different than building a product is an understatement for which I can’t find the appropriate analogy. It’s been crazy and amazing and scary.

Over the last twelve months we’ve started to build a brand I believe stands for something in the industry, created a product some of the best brands in the world pay for and built an amazing team that all came over to my apartment the other night for the first Percolate holiday dinner.

Last week we got through a big milestone and pushed our 2.0 release. Iterating is the thing everyone talks about when they discuss product development and that’s what we did: Looked at the data and built a better product for our core use case (brands publishing content across social channels and their .coms).

Yesterday we announced that along with that release we also raised a round of funding to support the Percolate mission of helping brands create content at social scale. On Tumblr someone asked why we raised money if we were profitable (this is our first round of investment) and the answer is simple: We feel like we’ve found a big opportunity for brands and we’re going to run at it hard. That means hiring good people to both help us build the product (designers, product people, developers) and also to help us bring the product to brands (sales, project management). (Obviously if you do any of those things and are interested in working with us hit me up.)

December 16, 2011 // This post is about: , , , ,